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If you wish to use a different binding for the selected command, you can expand the "Suggested Free Keys" section to see a list of key combinations that are not used anywhere in the IDE. This filter can be cleared by clicking on "Clear". In case multiple commands were overridden, it will change the filter to display only those commands so you can apply new shortcuts to them. Pressing "Override (ALL) and Reassign" will assign the new key combination to your selected command and clear the bindings of all other commands that previously used the same combination.Īfter using "Override and Reassign", GameMaker will highlight the overridden command in the Command List so you can assign new a key combination to it.
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Pressing "Cancel" will close the Clash window and will not make any changes to any commands.Here you have two options, "Cancel" and "Override (ALL) and Reassign": In case the key combination is used by multiple commands, it will show all of them in a list. If you try to set a key combination that is already in use for other commands, you will see a special "Clash" window: This window will show the location and name of the command that is already using the key combination that you are trying to use. You can change the sorting of the Command List by clicking on a column heading (either "Command" or "Keys") to sort the list using the values from that column, alternating between ascending and descending with each click. Pressing while editing a command will bring you out of edit mode and will not modify the selected command. As soon as you release your new key combination, it will be registered and applied to the command.ĭouble-click on a shortcut to enter a new one! You can double click on any item in this column to reassign that command by simply pressing the appropriate combination of keys on the keyboard (they must be held simultaneously, similar to how the shortcut would actually be used). Keys: This displays the current keyboard mapping for the command.
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"GameMaker basically taught me how to make games." It was the perfect stepping stone for me to go from knowing nothing to feeling like I am an experienced games programmer.” “Using GameMaker's in-built tools let me understand the role they play in game development and gave me the foundations I needed to go on to recreate any of them for myself in larger contexts. "GameMaker's systems were easy enough to approach as a novice and are now so second-nature to me that I'm comfortable tackling larger-scale problems that I wouldn't have dreamt of four years ago."
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